BITE-SIZED PHOTOGRAPHY WORKSHOP

Michelle Ding

The Goal

The purpose of the lesson was to teach how to produce good photography on a reliable basis using photography knowledge and skill instead of dumb luck. To do so, we essentially must keep in mind three main goals/techniques to consistently achieve decent photography: stop action, isolate the subject, and shoot in low light. Learning the four main definitions in basic camera work — ISO, Shutter Speed, Aperture, and White Balance — are key to understanding how to begin. Additionally, understanding of focal length and field of view are also helpful.

Main Definitions

ISO, one of the three main pillars of photography along with Shutter Speed and Aperture, refers to the camera’s sensitivity to light and can brighten or darken an image, but doesn’t necessarily act as a part of exposure. ISO is able to brighten the image but does not affect how much light is let in or for how long, only how the camera interprets the amount of light there is. Higher ISO is able to capture brighter photos in lower lighting conditions, but increasing this value will also make pictures noisier or grainier, reducing its sharpness.

Shutter speed is defined as how long the light is let into the camera for. Physically, it determines for how long the shutter of the camera is open for, and a lower number means a slower speed of the shutter opening and closing, allowing more light to enter the camera. Usually this also results in more motion blur, which is why athletes should usually be shot at 1/500. Along with aperture, it is one of the two controllers of exposure. A higher shutter speed captures quick motions more sharply, but also exposes the camera to less light, making photos appear darker.

Aperture is the third and last main pillar of photography, and is defined as the size of the opening in the camera lens to allow light to enter. It is comparable to pupil dilation in its ability to expand and contract to let in more or less light.  In order to pinpoint focus, more light is necessary, making aperture and shutter speed intrinsically linked.

Beyond controlling exposure, aperture is also key to controlling depth of field. Changing aperture controls the depth of field in an image, from pinpointing sharp focus on something very small to focusing on objects further in the distance or away from the camera. A lower aperture value (f/2.8) creates a larger aperture or opening and shallower focus, meaning things further away from the camera are blurrier. Higher/deeper aperture (f/32) creates a smaller aperture or opening and a deeper focus. A larger aperture with lower value would let in more light while a smaller or higher aperture would let in less light, making photos brighter or darker respectively. F-stops, the values of aperture the camera can be set to, can be visualized as fence posts. If the camera were set facing a long line of fence posts extending away from the camera, each f-stop would determine exactly how many posts are in focus. A lower value such as f/2.8 would have 2.8 posts in focus whereas a higher number such as f/32 would have 32 posts in focus. The f-stop number determines how many fence posts away from the camera are in focus, and thus the depth of field.

White balance, although important, plays a more minor role for beginning photographers. The concept can be simplified to rendering colors in an image to how the eye perceives them, or ensuring that white parts of a subject/scene appear as white on the photo. This ensures that a scene/subject’s true colors are preserved in the photo.

Field of view is defined as how much of the scene can be seen by the lens at a given moment. This is controlled by focal length, or the camera sensor’s distance from the “center” of the lens, which is determined by the lens itself rather than the camera. A shorter focal length provides a wider field of vision while a longer focal length provides a narrower field of view. In other words, when thinking of a scene or photo as a three dimensional object such as a rectangular prism, the aperture controls for the length of the object while the field of view controls for the width and height.